RQ08750 - UX Designer - Senior

Rubicon Path Canada

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Posted 13 Oct 2026
Last seen 13 Oct 2026
Location Canada
Lifecycle fresh
Grade D
This listing scored 54/100, which is a D. It lost the most ground on pay transparency. See the breakdown

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Design Senior Full Time

General

There are four (4) distinct delivery phases in which user experience designers (task based I&IT consultants) produce deliverables following Ontario Digital Service Design playbook, which outlines the standard process for user experience design.

Delivery Phase 1) Discovery:

Before building a solution, a project team needs to find out whether users need it and whether other solutions exist. The UX Designers responsibilities during this phase are to build an understanding of the problem space/statement, the long and short-term business goals, and the user and business needs.

Deliverables:

  1. Facilitate the Kick-off meeting with the project team to produce such outputs as:
  1. Facilitate user research activities to produce such outputs as:
  1. Inception (Science Fair Day):
  1. Other deliverables typically delivered in this phase include:

Delivery Phase 2) Alpha:

Alpha is about testing hypotheses and experimentation. The purpose of Alpha is to determine how to meet the user needs that were identified in discovery. This phase is an opportunity to quickly test different approaches with users before building a service.

Deliverables:

  1. Optionally conduct Google Ventures five (5) Day Design Sprint (or variation). This sprint is a five (5) day process for answering critical business questions through design, prototyping, and testing ideas with customers
  2. Produce clickable prototypes of multiple possible solutions
  3. Validate "clickable prototypes with users through usability testing sessions and produce research findings report
  4. Iterate (improve) on clickable prototypes with insights garnered from research findings report
  5. Identify and document existing processes or policies that will need to change to support the new product or service
  6. Produce a business proposal to justify funding for the next phase (Beta)
  7. Define a clear vision for the solution that will be built in Beta
  8. Create a plan and prioritized list of features to be completed in the Beta phase
  9. Define user solution, and delivery of KPIs

Delivery Phase 3) Beta:

The goal of Beta is to build a real service that works well for a larger group of people. The prototypes that were developed and tested during Alpha are used to build a Minimum Viable Product (MVP) for deployment in a live, user-facing environment. Executed within the context of Scrum methodology, the UX Designer performs the following Agile ceremonies: Stand-up meetings, Sprint Planning, Backlog grooming, Reporting, Acceptance, and Retrospective.

The designers are at the spearhead of this methodology, creating and validating user stories for the developers (typical) one iteration ahead.

Deliverables:

  1. User story creation and validation:
    1. Participates in deciding which priority to tackle
    2. Sketching workshop to create visual representation of ideas or user flows
    3. Create designs
    4. Enhancements made to designs
    5. User Interviews (for validation)
    6. Synthesizing individual and overall interview findings
    7. Enhancements to designs made from synthesis
    8. Get product owner sign off and input story into backlog for future iteration planning
    9. Rinse and repeat for each feature, function within a given iteration
  2. Conduct accessibility compliance testing of the solution within each iteration.
  3. Conduct regular usability testing sessions on the MVP built as part of the Beta phase.

Delivery Phase 4) Live:

Live begins when the service has reached a point of maturity and all of the main features in the backlog have been built. While most people understand the purpose of live, its not always given the attention and resources it deserves.

Continuous improvement is one of the core principles of service design and thats what live is all about. The goal is to continuously monitor, research, test and iterate for as long as the service is active.

Deliverables:

  1. Continue to facilitate user research activities to produce such outputs as:
  1. Conduct regular accessibility compliance testing of the live build as improvements are released.
  2. Conduct regular usability testing sessions on the live build.
  3. Analyze usage analytics and user behaviour patterns to track and measure key performance indicators.

SkillsExperience and Skill Set Requirements

Sr. User Experience Designer Evaluation Criteria

User Experience Design 40%

Relationship Management - 20%

Technical Skills - 30%

Soft skills - 10%


Must haves:

Extensive experience in using UX design best practices to design solutions, and a deep understanding of mobile-first and responsive design

Originally posted on Himalayas

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Where this listing came from

  1. 13 Oct 2026 Himalayas first sighting

Seen on 1 board over 0 days.