Skip to content
remoty.work
For employers
Menu

Description review

Middle 2D Artist

Veli Technologies Ltd. · Ukraine · back to the listing

HR standards

72/100

solid

Title ↔ description

81/100

solid

Reads as

Unclear

no confident match

What this role officially is

graphic designer — ESCO, the EU occupation classification

Graphic designers create text and images to communicate ideas. They make visual concepts by hand or using computer software, intended for publishing in paper or online media such as advertisements, websites, and magazines.

Also known as: commercial graphic designer, graphic design specialist, commercial designer, graphic design expert, graphic artist, advertising artist

How others title the same work

Large employers

  • Sr. Designer Adobe
  • Design Manager (Visual) Canonical
  • Production Designer (Contract) Mozilla

Startups

  • Graphic Designer GoSats
  • Visual Designer GoSats

What the listing never says

  • 27 bullet points. Long requirement lists deter qualified candidates, who read them as hard gates. Scope clarity
  • No pay range published. Candidates cannot tell whether applying is worth their time. Pay transparency

The listing, marked up

Nothing in the wording of this listing tripped a check. The scores above still judge how complete and coherent it is.

We’re a product powerhouse building a full-stack ecosystem for iGaming businesses. 40M+ players. 250 brilliant minds. One bet: our technology is so rock-solid that we stake our own business on it.

From our hubs in Ukraine, Georgia, the UK, and the Philippines, we blend real-world experience, a battle-tested Tech Radar, all within an open-door culture.

We invite the Middle 2D Artist to join the VeliPlay team.

VeliPlay is our homegrown game studio — where crash, instant, and real-time mechanics meet bold ideas and sharp execution. Backed by the full power of the VeliTech ecosystem, we built games for today’s players — and tomorrow’s hits.

Here, dev meets design, sound meets strategy, and every sprint is driven by one goal: crafting gameplay that feels alive.

In this role, you will:

• Develop the visual style of crash games with the Art Director and product team.

• Create concepts, backgrounds, characters, objects, icons, and UI artwork from sketch to final assets.

• Design clear visuals for betting, multiplier growth, cashout, wins, and crashes.

• Prepare layered artwork for animation and collaborate with animators on movement and effects.

• Adapt and optimise assets for mobile and desktop, following technical requirements.

• Collaborate with designers and developers, review integrated artwork, and implement feedback.

• Create skins, seasonal artwork, and visual updates while maintaining a consistent style.

• Estimate timelines and keep source files and assets organised.

Skills and experience you will need:

• Strong 2D art skills and understanding of composition, colour, lighting, form, and perspective.

• Proficiency in stylised and casual game art, with the ability to follow art direction.

• Ability to create cohesive, readable game assets across different screen sizes.

• Proficiency in AI tools for creating game assets from initial concepts to production-ready artwork.

• Understanding of crash game visuals and key gameplay states.

• Experience preparing assets for animation and game integration.

• Proficiency in Photoshop; working knowledge of Figma.

• Good collaboration, time estimation, and feedback-handling skills.

• A portfolio of finished game artwork, including scenes, objects, icons, and UI elements, with at least one sketch-to-final case and a clear description of your contribution.

Would be a plus:

• Experience in iGaming, especially crash and instant games.

• Experience creating a game’s visual style from scratch.

• Knowledge of Spine, After Effects, or 2D animation principles.

HIRING PROCESS: Intro Call with TA Specialist → Test Task → Hard skills interview → Final interview → Offer

We offer:

•
Level up daily. Real mentorship, a clear career path, and support to lead your product.

•
Battle-tested tech stack. Work with what we bet on: microservices, serverless, SRE strength.

•
Health comes first. Health support options vary based on your location.

•
Work your way. Remote, Kyiv, Tbilisi, Manila, London — or mix it up.

•
Time off that matters. Paid vacation, public holidays — to recharge your way.

•
Build your brand. Share your story, grow your voice — inside and out.

•
Culture with a pulse. Team offsites, community events, and the energy of people who care.

Originally posted on Himalayas